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Sunday, April 12 • 12:00pm - 1:15pm
The Reality of Virtual Reality: Applications of the Oculus Rift

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Since its acquisition by Facebook, the Oculus Rift has become known to a more general population beyond that of its origins in the more hardcore computer gaming sector and its Kickstarter backers. Although the Oculus aims to finally realize the decades-old dream of virtual reality to computer and console users, what exactly is the reality of its application? This panel will address the use of the Oculus Rift for video games, simulations, and business development.
Moderator: Stefan Hall, High Point University
Panelists: Steven Michael Smith, High Point University
Taylor Tornatore, High Point University
 Kira Foglesong, High Point University
Eli Morris, High Point University
Sam Schoenfeld, High Point University

Sunday April 12, 2015 12:00pm - 1:15pm
Conference Room 5/6

Attendees (22)